![]() If you want to use his insanely good stun you need him in Pos1-2. Some people reverse this ordering, so try not to get confused Note: I'm reffering to Pos1 as front, same as you did in your post. Some classes have very flexible positioning that depends on their skills. The rank 2 build with Profane Scroll is useful in the very odd situation where frontline damage that has a noticeable ramp-up period is actually desirable.Įverything I didn't mention is pretty accurate.ĭepends on skills you plan on using. I looked down on this for a while but it turns out that even though using a SB this way is detrimental to the SB, it's still the most consistently damaging dancer for this purpose: HWM's ripostes are just too inconsistent even if HWM benefits from dancing. Rank 4 is workable in mark parties, but any other rank is preferable.ģ works as a dancer if you're trying to support a Crusader. It's a completely different build from the rank 3 one, though: frontline is primarily stun+heal and rank 3 is damage+heal. Hands from the Abyss is a very good stun. There's also a rank 4 buffbot meme build based around Guardian's Shield, but it's not very good since Guardian's Shield doesn't actually give stats that are important to a buffbot (plus two of the buffs are very situational-Bolster and one of Bellow or Command depending on trinket setup). Even if you aren't using Crush, his guard is more likely to intercept attacks when the MaA himself is in the front-particularly against enemies with low-range attacks. Starting him in 3 is only useful when you want to use him as a dancer. He has a slight preference for 1 (easier to handle shuffles there + two of his less useful skills are only usable there) but 2 is functional. She prefers 2-3 a bit since they have better options if for some reason you don't want to use one of those skills (2 instead of 1 lets you Dagger in case something really nasty is in rank 4, and 3 instead of 4 lets you Pick if you'd prefer to kill something with high PROT that's in the front). Mind that the starting position heavily depends on whether you want to use Shadow Fade or Lunge first. ![]() You can technically make a backline build but it's basically just a bad Vestal with a weird stress heal. You can run him in 3 and 4 for dancing as well, but you only tend to do this when using other Crusaders as dancers. Only reason to run Lance in 1 is for shuffle protection-a pretty decent reason, tbh. In these cases you pretty much always run him in rank 2. When using Holy Lance as your primary attack (as opposed to as a repositioning tool), you generally use him alongside another dancer to push him back. *EDIT: the food amount is fine, i messed up the stack size and thought it to be 8 instead of 12 and i measure food amt.2 works just as well as 1 for him even when you aren't able to use Holy Lance. The author of this guide is clearly overpreparing, which isn't a problem if you're rich or fighting a boss/special dungeon, but for the first 40 or so weeks bringing too much can put a serious dent in your economy because it adds up over time bringing that many keys is just redundant, you will not get to use all of them It's also really heavy on skelly keys - your loot isn't proportional to the quest length because backpack is limited and fills really fast in longer dungeons. ![]() The guide also seems afraid to put "0" on items you just don't need - you don't take antivenom in ruins ever unless fighting prophet, ditto for cove ![]() i never had to bring more than 16 food on any quest in the game or more than 12 to warrens/weald and it was enough 99% of the time The food for medium/long dungeons is really overkill, especially long warrens/weald where you are pretty much guaranteed to find food.
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